In Episode Nine of #Kidtech Season Two, we were joined by Nathan Phillips, Co-Founder and Chief Creative Officer at Technology, Humans And Taste (THAT), a creative agency which has worked on a range of high profile projects in the kids space combining technology, design and play. Read More
At SuperAwesome, we’re committed to ensuring that team members grow and up-skill within their team, and the company as a whole. In this Women in Tech series, we’ll be looking at the career paths of various women working in tech within SuperAwesome — from engineers to product managers to everything in between.
Natasha studied Computer Science at university and became a Data Scientist upon graduating. She transitioned into software engineering after 1 and a half years of data science and eventually went on to join SuperAwesome as a Software Engineer for AwesomeAds, the only ad platform built for the global kids industry. Read More
Continuing our interviews with industry leaders and policy makers, in Episode Eight we were joined by Helen Dixon, the Data Protection Commissioner for Ireland, whose remit covers some of the world’s largest technology companies including Apple, Google, Microsoft, Facebook, AirBnB and many more - all headquartered in Ireland. Read More
In the latest episode of #Kidtech, SuperAwesome CEO Dylan Collins spoke with Andy Robertson, the well-known family and technology journalist and author of forthcoming book ‘Taming Gaming’.
Andy recently launched the Family Video Games Database; he and Dylan talked at length about the interaction of parents with the games their children are playing, as well as the metaversification of gaming in general. Read More
In Episode six of #Kidtech SuperAwesome CEO Dylan Collins was joined by Steven Wolfe Pereira, CEO and Co-founder of Encantos, the purpose-driven family brand powerhouse. Steven spoke extensively about the history and mission behind Encantos, the future of DTC brands and how bilingual is the future for kids everywhere. You… Read More
Today, we're extremely pleased to announce our partnership with WPP to advance the standards of privacy for children in the global digital ecosystem. Responding to ongoing shifts in children’s online consumption patterns, WPP is the first company among its peers to set a benchmark for the highest standards in digital privacy and safety for kids. Read More
In Episode Five of #Kidtech, we were joined by Tami Bhaumik, VP Marketing and Digital Civility at Roblox, the rapidly growing games platform for kids and teens. Read More
In Episode 4 of #Kidtech, Emmet O’Neill, CEO of Touchpress, a well-known app developer and publisher in the kids space (most recently with LEGO DUPLO World), joined us via Zoom to talk about the kids app ecosystem and how Covid-19 is driving compelling numbers and trends. Read More
Reacting to Covid-19, Trolls: World Tour (TWT) is the first major theatrical release to go direct-to-digital. It’s a radical shift in strategy to reach kids and family.
Is this a Covid-19 once-off or a trend that will massively disrupt the kids’ movie landscape? Read More
In Episode Three of #Kidtech Season Two, we were joined by Banjo Robinson’s CEO and founder, Kate Boyle. Banjo Robinson is an awesome letter-subscription service featuring a magical cat who travels around the world, sending letters to children from different locations – AKA your child’s magical penpal. Read More